Creating standard viewports
Command |
Path |
Create Standard Viewports |
FIle > Document Settings |
If you're using stories, create them before you create standard viewports (see 3D-model opmaken met bouwlagen).
To create standard viewports:
Select the command.
The Create Standard Viewports dialog box opens. Select a drawing category from the Type of Drawing list. The available drawing types display in the Drawing Types list on the left, with a short description beneath. Select the viewport to be created in the Drawing Types list and then click Add to move it to the Viewports to Be Created list on the right.
For auxiliary view viewports (sections and elevations), types with a -Man suffix (such as Sections-Man) typically indicate that the elements of the section or elevation are to be drawn manually on, for instance, Mod-Section or Mod-Elevation layers, which are created along with the viewports. The visibility of all other layers is set to Invisible for these viewports. Types with a -VP suffix (such as Sections-VP) are for creating a view or a section viewport of the model from existing Mod- layers. No new layers are created and the visibility of all existing Mod- layers is set to Visible for these viewports.
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Parameter |
Description |
Type of Drawing |
Lists the categories of viewport types |
Drawing Types |
Lists the available viewport types in the selected Type of Drawing category |
Description of Drawing Type |
Provides a description of the Type of Drawing category |
Viewports to be Created |
Lists the viewports that will be created, along with the specified scale, sheet border and sheet layer parameters |
Add > |
Adds the selected viewport types from the Drawing Types list to the Viewports to be Created list, including them in the drawing setup |
< Remove |
Removes the selected viewport from the Viewports to be Created list |
<< Remove All |
Removes all viewports from the Viewports to be Created list |
Preferences |
Specifies the scale and sheet border parameter preferences when adding viewports to the Viewports to be Created list |
Sheet Options |
|
Create All Stories |
For Floor Plan drawings, creates the selected viewport for each story; deselect to specify an individual story based on its Suffix instead |
Suffix |
For Floor Plan, Auxiliary or Notation drawings, specify the individual story by its suffix to create the viewport |
Use sheet border on selected sheet |
Places the sheet border specified in Create Viewport Preferences on the sheet layer when the viewport is added to the drawing |
Use Vectorworks uniform drawing numbering system |
Uses the Vectorworks uniform sheet numbers and sheet type designators |
Use automatic drawing coordination |
Matches the sheet number and title to the title block |
Viewport Options |
Select a viewport from the Drawing Types list to set its parameters before adding it to the Viewports to be Created list. Alternatively, select a viewport in the Viewports to be Created list to set its options. |
On Sheet Layer |
Select a sheet layer where the viewport will be placed. A default sheet layer name is provided, but a different sheet layer can be selected. Alternatively, a new sheet layer name can be created, by selecting New Sheet Layer and providing the sheet layer name. |
Viewport parameters |
Sets the viewport scale, view, projection, perspective, and rendering as described in Creating a sheet layer viewport from a design layer |
Create corresponding view for each viewport |
For each viewport in the Viewports to be Created list, creates a corresponding view with the same name. It is useful during the design process to navigate among the different project views, where the proper layer and class visibilities have already been set. |
Any sheet layers specified that do not already exist in the drawing are created along with the listed viewports (and views if the Create Corresponding View option is selected).
In a new drawing, the viewports display with a red X, indicating that they are currently empty. As the drawing is developed on the design layers, the viewports will display the contents appropriately. Depending on the rendering mode specified, some viewports may require updating with the Update Selected Viewports command.
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